Wednesday, March 09, 2011

Month of Video Games Day 6: Most Annoying Character

Hey, so how's that Zelda dungeon goin'? Having fun? Enjoying it? How'd you like to see the entrance of it again.

Day 6: Most Annoying Character
Floormasters -- Zelda

I'm assuming "most annoying character" can include enemies, and few enemies will piss you off more than floormasters in Zelda. Aside from the fact that they'll just kind of scare the crap out of you when you're not expecting them, they'll don't just do damage to you, but rather transport you all the way back to the start of the dungeon. How does that work anyway? Apparently they can maintain an iron tight grip on you and move you anywhere. Why not drop you in a pit? Do they just have a fixation on inconveniencing whatever adventurers might come their way? Or do they just want you to leave? Maybe I've been looking at this all wrong. Maybe floormasters are trying like a non-violent resistance type of thing and just trying to politely get you to leave instead of just straight up murdering you like most Zelda denizens.

I guess that's all I've got for this, so since this was a short one, here's some runners-up I was considering for this:

Zelda - Like-Likes: Similar idea in that they're annoying because they engulf you, steal your shit (oft-times your shield) and then spit you back out. Another enemy based around horribly inconveniencing you.

Zelda -- Princess Ruto: Actually mentioned yesterday, she's the annoying Zora girl who wants you to lead her through Jabu-Jabu's belly, she just doesn't want to walk around or do anything herself whatsoever.

Final Fantasy VII -- Ghost Ship: Annoying for the very specific reason that the enemy shows up as a possible 8th round encounter and has the ability to knock you off the screen, and so thus if it gets a turn it has a chance to instantly undo everything you've done to that point. Seriously, what the hell?

Super Mario World 2 --Baby Mario: Pretty awesome game, but seriously, that crying will gradually drive you insane.

Street Fighter 4 -- Seth: Capcom decided it would be an awesome idea for a final boss to take Dr. Manhattan from Watchmen, stick a rotating marble in his abdomen, and give him a moveset that's basically a combination of the most annoying moves in the game: projectiles, Dhalsim's stretchy arms move, and a special where he basically sucks you into himself that you can't really do a whole lot about. Dumbest final boss ever.

Next: Day 7 -- Best Game Couple

1 comment:

Matt Katch said...

I considered Seth for this one as well. What a douche.